Strike up a symphony of destruction with the mistress of music, Octavia, in her grandest and most spectacular form. Featuring altered mod polarities for greater customization.
Octavia Prime Abilities
Passive | Replenish |ENERGY| energy over |DURATION|s for Octavia and allies within |RANGE|m when abilities are activated. |
Mallet | Rhythmically beats damage into nearby enemies and draws their fire. Damage inflicted on the Mallet increases its lethality. |
Resonator | Launches a rollerball that charms foes to follow it. Combines with the Mallet to create a roving ball of sonic destruction. |
Metronome | Grants buffs to those who consistently perform actions in time to Octavia's music. Timed jumps offer the Vivace speed buff. Crouching on the beat grants cloaking with the Nocturne buff. Firing rhythmically bestows Opera multishot buff. Timed melee swings give the Forte damage buff. |
Amp | Draws power from the decibel level of sound in the area and uses it to amplify a damage buff for Octavia and her allies. It also doubles the damage and range of nearby Mallets. |
Octavia Prime Specifications
Health | 270 |
Shield | 270 |
Armor | 160 |
Power | 215 |
Stamina | 3 |
Mastery Rank | 0 |
Sprint Speed | 1.05 |
Vaulted | Yes |
Octavia Prime Component farming
- Drop chance is for the intact relics only.
- Not listing additional items required like Alloy Plate, Argon Crystal, Forma, Gallium, Kuva, Nano Spores, Nitain Extract, Orokin Cell etc.
- Some components requires other components not listing those also.
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