Annihilate enemies with the conductivity of coils and transmitters. Gyre’s electric attacks provide crowd control. She is the embodiment of elegant theory.
Gyre Abilities
Passive
Gyre's abilities have a 10% chance to deal critical damage for each Electrical status that affects the enemy.
Arcsphere
Launch a Gyratory Sphere that will deal high damage on impact and periodically deal electrical shocks to nearby enemies. Hit multiple enemies at once with the initial launch to enhance damage.
Coil Horizon
Throw forward a Gyratory Sphere that will implode after a few seconds or can be manually triggered.
Cathode Grace
Gain a brief burst of increased Critical Chance and Energy Regen, with each kill extending duration of Cathode Grace. Casting is on a cooldown.
Rotorswell
Gyre’s mechanisms spin at incredible speeds, generating an Electric Field that shocks nearby enemies. When Gyre gets a critical hit, a large electrical discharge will chain from the enemy that was hit to nearby enemies.
Gyre Specifications
Health
270
Shield
550
Armor
105
Power
190
Stamina
3
Mastery Rank
0
Sprint Speed
1
Vaulted
No
Gyre Component farming
Part
Location or Relic
Chance
Gyre Blueprint
Zariman Ten Zero (Level 110 - 115 Zariman Bounty), Rotation C
12.99 %
Gyre Blueprint
Zariman Ten Zero (Level 90 - 95 Zariman Bounty), Rotation C
12.99 %
Gyre Chassis Blueprint
Zariman Ten Zero (Level 60 - 65 Zariman Bounty), Rotation C
13.56 %
Gyre Neuroptics Blueprint
Zariman Ten Zero (Level 50 - 55 Zariman Bounty), Rotation C
13.04 %
Gyre Systems Blueprint
Zariman Ten Zero (Level 70 - 75 Zariman Bounty), Rotation C
11.9 %
Drop chance is for the intact relics only.
Not listing additional items required like Alloy Plate, Argon Crystal, Forma, Gallium, Kuva, Nano Spores, Nitain Extract, Orokin Cell etc.
Some components requires other components not listing those also.