Annihilate enemies with the conductivity of coils and transmitters. Gyre’s electric attacks provide crowd control. She is the embodiment of elegant theory.

Gyre Abilities

Passive Gyre's abilities have a 10% chance to deal critical damage for each Electrical status that affects the enemy.
ArcsphereLaunch a Gyratory Sphere that will deal high damage on impact and periodically deal electrical shocks to nearby enemies. Hit multiple enemies at once with the initial launch to enhance damage.
Coil HorizonThrow forward a Gyratory Sphere that will implode after a few seconds or can be manually triggered.
Cathode GraceGain a brief burst of increased Critical Chance and Energy Regen, with each kill extending duration of Cathode Grace. Casting is on a cooldown.
RotorswellGyre’s mechanisms spin at incredible speeds, generating an Electric Field that shocks nearby enemies. When Gyre gets a critical hit, a large electrical discharge will chain from the enemy that was hit to nearby enemies.

Gyre Specifications

Mastery Rank0
Sprint Speed1

Gyre Component farming

PartLocation or RelicChance
Gyre BlueprintZariman Ten Zero (Level 110 - 115 Zariman Bounty), Rotation C12.99 %
Gyre BlueprintZariman Ten Zero (Level 90 - 95 Zariman Bounty), Rotation C12.99 %
Gyre Chassis BlueprintZariman Ten Zero (Level 60 - 65 Zariman Bounty), Rotation C13.56 %
Gyre Neuroptics BlueprintZariman Ten Zero (Level 50 - 55 Zariman Bounty), Rotation C13.04 %
Gyre Systems BlueprintZariman Ten Zero (Level 70 - 75 Zariman Bounty), Rotation C11.9 %
  • Drop chance is for the intact relics only.
  • Not listing additional items required like Alloy Plate, Argon Crystal, Forma, Gallium, Kuva, Nano Spores, Nitain Extract, Orokin Cell etc.
  • Some components requires other components not listing those also.